Hour of AI introduces students and communities to artificial intelligence through fun, accessible activities that demystify AI concepts and spark curiosity about technology’s role in our world.
Coding Pirates Game Jam brings children aged 10-17 together for an exciting 24-hour coding competition where teams create games, fostering creativity, collaboration, and technical skills in a supportive community environment.
Education for Sharing brings innovative play-based learning to elementary schools, empowering teachers to develop students' social-emotional skills whilst teaching UN Sustainable Development Goals through engaging games and activities.
Set up a community sharing station with smart lockers that let neighbours borrow everyday items 24/7 using a smartphone app, reducing waste and consumption.
Start a Coding Pirates club where children aged 7-17 explore technology through play and creativity, building digital skills whilst having fun in a supportive community environment.
Let Grow Play Club creates safe spaces where children of all ages enjoy unstructured free play together whilst adults step back, helping kids develop crucial social skills, resilience, and independence naturally.
Technovation Girls empowers girls and gender-diverse youth to solve community problems through technology and entrepreneurship, building real apps with global impact.
Murals for Communities brings people together through collaborative mural art projects that transform unloved spaces whilst fostering connection, creativity, and community pride across all ages and abilities.
Přeměňte svou třídu na centrum pro zkušenostní reakci na epidemii s větší složitostí a realismem.Studenti hrají roli jako osoby s rozhodovací pravomocí - úředníci veřejného zdraví, novináři a vládní představitelé - pro kontrolu nákazy fiktivního patogenu.
Make creativity, STEM (Science, Technology, Engineering, and Maths) and well being top priorities by transforming any space into a creative, loose parts, play space for 3-12 year olds.
Zažijte šíření fiktivního patogenu v reálném čase ve své třídě, abyste si mohli představit přenos onemocnění a modelovat připravenost na vypuknutí nákazy.