Přeměňte svou třídu na centrum pro zkušenostní reakci na epidemii s větší složitostí a realismem.Studenti hrají roli jako osoby s rozhodovací pravomocí - úředníci veřejného zdraví, novináři a vládní představitelé - pro kontrolu nákazy fiktivního patogenu.
EQ Educator (Level 1,2,3) is a program aimed at helping educators improve their own emotional intelligence quotient and bring social and emotional learning to their classrooms and schools.
Co-meta is a community-based training model that strengthens women's economic autonomy by building digital and financial skills to support their entrepreneurial or employment journeys
Plant fruit trees in public spaces to provide free food for residents while bringing neighbours together through collaborative environmental action that creates lasting community connections.
Hour of AI introduces students and communities to artificial intelligence through fun, accessible activities that demystify AI concepts and spark curiosity about technology’s role in our world.
Zažijte šíření fiktivního patogenu v reálném čase ve své třídě, abyste si mohli představit přenos onemocnění a modelovat připravenost na vypuknutí nákazy.
Murals for Communities brings people together through collaborative mural art projects that transform unloved spaces whilst fostering connection, creativity, and community pride across all ages and abilities.
A three-workshop series that reconnects children aged 4-12 with nature through hands-on activities including composting, urban gardening, and water flow, fostering environmental awareness and sustainable living practices.
Technovation Girls empowers girls and gender-diverse youth to solve community problems through technology and entrepreneurship, building real apps with global impact.
Set up a community sharing station with smart lockers that let neighbours borrow everyday items 24/7 using a smartphone app, reducing waste and consumption.